Rotorz Tile System Icon
Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store
TOC

WillEraseTileEventArgs Structure

Arguments for WillEraseTileEventHandler event handlers.
public struct WillEraseTileEventArgs
public struct WillEraseTileEventArgs

Fields

TileData
Data for tile that will be erased.
TileIndex
Zero-based index of tile that will be erased.
TileSystem
The tile system that is being manipulated.

Properties

Brush
Gets brush that was used to paint tile.
GameObject
Gets game object that is associated with tile (if any).

See Also

Reference