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Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store

TileTraceDelegate Delegate

Represents a method that is used to find tile when using TileSystem.TileTraceCustom.
public delegate bool TileTraceDelegate(
	TileData tile
public delegate TileTraceDelegate(
	tile : TileData
) : boolean


tile (TileData)
Current tile.

Return Value

A value of true if tile was hit; otherwise false to proceed to the next tile in sequence.


Method is invoked for each tile that is checked when performing trace.

See Also