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Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store

TileSystemUtility Class

Utility functionality for tile systems.
public static class TileSystemUtility
public static class TileSystemUtility


Extract tile data from tile system.
FindTileBounds(TileSystem, TileIndex, TileIndex)
Finds minimum and maximum extents of bounds that encapsulate one or more painted tiles.
Resize(TileSystem, Int32, Int32, Int32, Int32, Int32, Int32, Boolean)
Adjust the number of rows, columns and/or chunk size of a tile system.
WillHaveOutOfBoundTiles(TileSystem, Int32, Int32, Int32, Int32)
Determines whether tiles will become out-of-bounds upon resizing tile system, or offsetting tiles within tile system.

Inheritance Hierarchy


See Also