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Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store
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TilePaintedEventArgs Structure

Arguments for TilePaintedEventHandler event handlers.
public struct TilePaintedEventArgs
public struct TilePaintedEventArgs

Fields

TileData
Data for tile that was painted.
TileIndex
Zero-based index of tile that was painted.
TileSystem
The tile system that was painted on.

Properties

Brush
Gets brush that was used to paint tile.
GameObject
Gets game object that is associated with tile (if any).

See Also

Reference