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Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store
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ChunkCreatedEventArgs Structure

Arguments for ChunkCreatedEventHandler event handlers.
public struct ChunkCreatedEventArgs
public struct ChunkCreatedEventArgs

Fields

Chunk
The chunk that was created.
SeedTileIndex
Zero-based index of tile that was painted leading to creation of chunk.
TileSystem
The tile system where chunk has been created.

Properties

GameObject
Gets game object of chunk.

See Also

Reference