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Rotorz Tile System for Unity
API Reference
Available on the Unity Asset Store

DestroyObject Method

Destroy object instance.
void DestroyObject(
	GameObject go,
	IObjectFactoryContext context
function DestroyObject(
	go : GameObject,
	context : IObjectFactoryContext


go (GameObject)
The unwanted object.
context (IObjectFactoryContext)
An object describing the context of the game object that is being destroyed. The context object is always specified, though contained members may be null.


Object must be un-parented when recycling it:

go.transform.SetParent(null, false);
go.transform.SetParent(null, false);

See Also